Stuffed Universe
A downloadable mod
A personal project to add new episodes to Dicey Dungeons forged from the corpse of my old mod, Stuffed Items. For now, we have three new warrior episodes that will completely change the way you play.
Expirement with wacky new equipments like Wabbajack, Rubber Spatula, and Modeling Clay. Enjoy an near certain 100% chance to explode when playing with other mods.
Updated | 15 days ago |
Status | In development |
Category | Game mod |
Author | Doctordynamo |
Tags | Dicey Dungeons, mod, stuffed-items, stuffed-universe |
Download
Download
stuffeduniverse.zip 177 kB
Install instructions
Unzip the file then place it into the Dicey Dungeon's mod folder. Mods can be enabled from inside the game.
Development log
- Minor Update 615 days ago
- Minor Update 595 days ago
- Minor update 496 days ago
- Minor update 396 days ago
- Minor update 297 days ago
- Minor update 197 days ago
Comments
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--------------------------------------
filename: diceydungeons
package: com.terrycavanaghgames.diceydungeons
version: v2.1 / 1.0 (mod API)
sess. ID: dicey_dungeons_2024-12-26_22'48'47
started: 2024-12-26 22:48:47
--------------------------------------
crashed: 2024-12-26 22:53:45
duration: 00:04:57
error: Null Object Reference
stack:
elements.DiceyScript.set (elements/DiceyScript.hx line 53)
Script.loadallconstants (Script.hx line 514)
Script.load (Script.hx line 373)
elements.Equipment.doequipmentaction (elements/Equipment.hx line 3023)
elements.Equipment.doequipmentaction (elements/Equipment.hx line 3389)
Reflect.callMethod (C:\coding\haxe\openfl\std/cpp/_std/Reflect.hx line 55)
motion.actuators.GenericActuator.complete (motion/actuators/GenericActuator.hx line 155)
motion.actuators.SimpleActuator.update (motion/actuators/SimpleActuator.hx line 529)
motion.actuators.SimpleActuator.stage_onEnterFrame (motion/actuators/SimpleActuator.hx line 608)
openfl.events.EventDispatcher.__dispatchEvent (openfl/events/EventDispatcher.hx line 443)
openfl.display.DisplayObject.__dispatch (openfl/display/DisplayObject.hx line 1236)
Used a 5 and 3 on Fruit Loop and the game crashed both times
Thank you for that, should be fixed now.